It is currently Fri May 24, 2013 3:49 pm
Altnaharra wrote:I would imagine it would be all the time it takes to make sure each item can be edited onto the character, it is probably quite a bit of 'true/false' script.
Most likely just scripting the general animations of the character. Attacking, multiple idle postures, dancing, skills, variant skills, running, ect.
Working out the hit boxes of a character could also be a pain in the butt.
(which would explain why there isn't Actually 100 characters.)
For me personally it is naming the character. If you were to ask me what my characters back story is or home planet or philosophy, I would give you an answer in no time flat. If you were to ask me for a general design for a character I could whip one up in minutes.
If you asked me what my characters name was... I would have to think about it.
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