It is currently Sat May 25, 2013 7:48 pm
This isnt a special case, I have noticed this behavior many times, even recently when doing 18-3 to 18-4^2 with a party member who has net yet beaten them, the nerf applied to us makes it stupid hard, to the point that we have to quit the mission and start a group with only those of similar levels because nobody wants to put up with the asinine artificial difficulty forced upon us.
Oblivionbringa wrote:I'll try verifying that, perhaps im just remembering wrong. It sure seemed like sometimes we would just get steamrolled in 18-3 right off the bat when it was a 1 low + 3 high level party combination. Not because one would be an anchor, but because the enemies hit harder than normal.
Oblivionbringa wrote:Ok I have since verified this.
I played two chains in a party where two people were high level 70+, and the other two were lower level and had not yet beaten 18-4 ( around 60).
We get face stomped on 18-4, the difficulty level was extreme for me, I was taking ludicrous damage, it was like I had zero dodge and resist, and my powers felt noticeably weaker than normal, poping a tork heal just wasnt doing a lick of good
So we try again, this time starting at 18-3, and it is the same effect. Me and the other higher level player were taking insane amounts of damage, and just werent dealing the dps we normally do.
Now I am sure I'll get replies like "you just suck dude". Yeh, no. I can solo up to 18-4^9, and have done it in a two party as well. I can do 18-4+ chains with ease.
From playing so much in the infinite chain you get a feel for how hard enemies hit, and how much dps you can deal. How fast you kill stuff, and how resilient you are.
and when I play 18 chain paired with lower level people, its like my heroes have no dodge, no resist, and weakened powers and damage. Making it even more difficult than deep chain levels.
I dont mind helping lower level people beat 18-4, what I do mind however is the absurd gimping I have to suffer through in order to do it. Its a broken and ill thought out 'feature'. period.
Mysteryem wrote:I don't think you're taking into account the solo to co-op differences. All enemies in co-op have greatly increased health, and ever since one of the patches/hotfixes, have also dealt increased damage, (about 2x their normal damage in 4 player co-op).
If you play co-op with much lower level players, you'll end up aggro-ing everything, therefore taking tons of damage. Due to the additional health, you alone won't be able to kill the darkspore very quickly, so you need the lower level players' help. Unfortunately, they're much weaker, so simply don't have the dps to handle it.
You can expect ~2500 damage minions in solo and ~5000 damage in co-op and ~5000 damage elites in solo and ~10000 damage in co-op.
And as before, none of your stats are lowered on 18-1 to 18-4 if you're helping lower level players.
You also have to consider if it's actually like the two higher level players having to a do a 4 player 18-4 almost on their own because the other two players are rubbish/low level and don't contribute much.
Edit: Hmm, there shouldn't be any nerfing for these levels, and maxis sure hasn't said anything about it if there have been changes. The last 18-3 to 18-4 run I did with some lower level players was still a breeze, but I'll see if I can do another one.
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