It is currently Tue May 21, 2013 8:32 am
buddyp450 wrote:What I expected.
What I got.
Cursor aiming is a long ways off, RNG resists, replication issues and lag causing players to appear where they aren't, characters locking up, the list goes on and on.

Zaric wrote:buddyp450 wrote:What I expected.
What I got.
Cursor aiming is a long ways off, RNG resists, replication issues and lag causing players to appear where they aren't, characters locking up, the list goes on and on.
When I saw the top video, I was expecting for a serious yet screwed up video from Darkspore that showed what was wrong with it. Instead we see FPS Doug in one of his worst scenes.
Try the one where he's breaking the keyboard after he gets killed.

Renevent42 wrote:-I noticed people are able to change heroes in the middle of certain skills...like Andromeda's gravity well. They completely mitigate the damage as the change right before she slams them. I guess this *might* be considered a skillful move...to be honest I started utilizing heroes switching too...but I wonder if this is the intended behavior?
.Trixh wrote:Renevent42 wrote:-I noticed people are able to change heroes in the middle of certain skills...like Andromeda's gravity well. They completely mitigate the damage as the change right before she slams them. I guess this *might* be considered a skillful move...to be honest I started utilizing heroes switching too...but I wonder if this is the intended behavior?
Im certain that it is working as intended. U can switch out of every ability. If u would not be able to switch out of those ability's u would not have a fighting chance. I use a ability root all the time and some people just stand there not switching and there hero dies without even touching me. The only problem i got is when i fight a skilled player who can heal himself (just like my team) then we both wont die and its a endless battle.


Davyjonesx wrote:Just clear something up.
Who thinks PvP matches end RLLY fast?
Renevent42 wrote:-Player was no more than ~10 in game meters away
-Left click (multiple times as well and holding down) on player enemy
-Other player was not moving (most of the time)
-Shots were way off...sometimes as much as 45 degrees
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