by Cavalier639 » Tue Mar 22, 2011 5:21 pm
I've dropped the Bio Ravager for a while in favor of this guy. Beware: Long bio.
Memento the Eternity Vestige
Type: Sentinel
Genesis: Quantum
Bio:Memento began as an Epoch. A pair of these beings, created by Zelem, served as impassive guardians of his enclave. Long before the Darkspore's unique threat, an underground society of looters and burglars sent almost half their number in an endeavor to vandalize Zelem's enclave. The Quantum Crogenator defeated the intruders soundly and took three for experimentation on, but the Epoches had failed him.
The two appointed guardians had not been quick or powerful enough to prevent the raiders from breaching the entrance to the enclave. As such, Zelem did not want them, and cast them out. Now purposeless, the two separated and meandered Nakto pointlessly. Memento never saw his partner again.
When Zelem's experiment violently devastated Nakto some time later, Memento was unfortunate enough to be sent hurling into the cosmos aboard a spar of rock, thrust away from Nakto's remains by its disturbed gravity. On that rock it became clear to Memento that he would remain there forever, stranded on a chunk of rock flying through space.
For more than a hundred years Memento drifted through the galaxy. He did not have to eat and scarcely had to breath, by Zelem's design, and he lasted out what seemed like an eternity. He lost what little feeling he had been blessed with, and stared inscrutably into space. Nothing spared him; not black holes (From which he was always just out of reach), radiation, spaceships, or collision. Naturally, he abandoned all hope, condemned to a meaningless eternity.
It wasn't fate that saved him. Or, maybe it was. After intolerable years of boredom and hopelessness, a sleek shape hurtled out of the void. Memento spared no thought to it, but his age-worn attitude was changed when the ship slammed nosefirst into his asteroid. It was large, and pure luck kept it from sheering the asteroid in two and leaving Memento floating through space with no anchor. Clumsily moving his desecrated muscles, Memento shifted his gaze to this strange vessel. It startled him (He had been solitary for so very long) , but at the same time gave him the slimmest flicker of hope.
From the ship emerged a minor Crogenator specializing in Necro transfection. Escre, the Spirit Warden. He and Memento stared at each other for a while. The recently awakened Crogenator's eyes examined the dying castaway before him from beneath his terrifying mask. Memento felt no fear of death. Escre began to speak, telling Memento a brief story about the Darkspore. It didn't mean much to him, but Escre offered to bring the Epoch onto his ship. "E-DNA is not yet stabilized, but the day draws near. I can give you power to fight the Darkspore in the meantime."
Escre kept his word, giving Memento his name and title in the process, and dropped him off on Zelem's Nexus. Memento's wounds and sicknesses were healed, he had new control over time -a force that had been his enemy for so long-, and was ready to extract vengeance on the Darkspore for the ruination of Nakto.
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Appearance: Memento is a large, bulky, four-legged amphibian. His skin is slick, shiny, smooth, and slate blue. His body is wider at the front. His head is like a small, upward-facing pillar at the front of his body, which is topped with a wedge-shaped, flat-topped head (With the sides being curved instead of flat, and one of these facing forward, which has his face). Memento's face is obscured by his mask. His feet are suckers. On parts of his body, mostly on his legs and around joints, folds of glowing cyan skin can be seen. His tail arcs over his body, which has a large pair of fins on it. His back is comprised of several overlapping flaps of skin. Beta variant is much more reptilian, with spikes on Memento's back and tail. It is also deep blue. Gamma variant is mostly a stony gray, with a sort of spiked club on the end of the tail, thick, two-toed feet, and bulges of flesh here and there. Delta variant is a shiny, blocky white with creamy stripes here and there, and a very smooth form coming to rocks points at edges.
Weapon: Temporal Faceplate- A mysterious mask covers Memento's face with different designs and eye-like attachments depending on the type of mask. It focuses his time powers into a physical, damaging attack. Rather than a hand slot, Memento has an extra utility slot.
ABILITIES-----------------------------
Basic Attack: Kairos Salvo- A cone-shaped sheen of light, concentrated at the end, appears on Memento. As the attack builds up, it damages those directly in front and a little to the side of Memento for 6-10 dmg. The Salvo then launches directly ahead for 6-14 energy dmg. It large enough to hit moving enemies. It also has a 15% chance to freeze an enemy in time for 2 seconds. 2.2 second cooldown, owing to the nature of the attack.
Unique Ability: Crumbling Blow- Mementos raises his tail and makes a grumbling noise, somewhat like a whale. He then brings it crushing down on his opponent for 19-27 damage, which also buries the opponent in the ground for 5 seconds. 15 seconds cooldown.
Variant Abilities
Alpha- Celestial Comet
Beta- Dimensional Rift
Gamma- Time Bubble
Delta- Shooting Star.
Squad Ability: Anabasis Pulse- A circular, colorless mass of stopped time expands from Memento for about 25 feet and deals 10 damage to every enemy caught within it, freezing them all in time. Memento himself is immobile and can only use his basic attack. Any projectiles are also stopped. Any projectiles (Not enemies, however) that enter the zone after the pulse are also frozen, though no damage is dealt to them. This ability lasts for 8 seconds. Any teammates entering the zone are affected and can attack the enemies.
Passive Ability: Hindering Emanation- Enemies near Memento will suffer slower attack speed and movement speed, reaching 35-40% when standing next to Memento. Allies are not affected.
---Complimentary and Ideal Enemy Heroes---
An excellent squadmate for Memento would be Arborus. Playing Arborus and using Anabasis Pulse would freeze all the foes around him. The Bio Sentinel's multiple-enemy-hitting basic attack would grant fair damage to several of the immobilized foes around him at once. If he has used Arboreal Might, he'd have a chance to keep it going while his enemies were disabled. The Arboreal Might ability would work excellently on Memento, which would amplify his basic (ranged and melee) attack to notable damage, helping the squad all the more.
Another squadmate that would compliment memento would be Viper. If Viper was surrounded by enemies, he could root the strongest of them with Virulent Vines and then use Anabasis Pulse, allowing all of Viper's foes to be tainted with his spreading disease. Furthermore, Viper could use his basic attack to inflict poison without taking damage.
Titan would be an ideal teammate for Memento. Once Anabasis Pulse (Or to a lesser extent, Memento's other hindering abilities) had been used, Titan could move freely in the time zone, using his AOE basic attack and Seismic Smash to great effect.
Blitz, Vex, and Wraith would be useful against memento. The first two, speedy Ravagers, wouldn' easily succumb to Memento's slowing abilities. Vex, even more so, because of Hast Field.
Wraith's Ghostform ability would render the ranged portion of Memento's basic attack useless, and cutting a great deal of damage off of Anabasis Pulse. Wraith's Suppressive Blow would also limit Memento to his basic attack, and -coupled with Ghostform- a simply matter of keeping out of melee range would give Wraith precious time to counterattack.
Last edited by
Cavalier639 on Tue Apr 19, 2011 7:09 pm, edited 3 times in total.
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