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[Archived] New Hero Ideas I! (READ THE OP)

Show off your heros, fan art and fiction, signatures, and any other awesome Darkspore related creations here.

Re: New Hero Ideas!

Postby Heartless1962 » Mon Mar 21, 2011 10:31 am

Okay heres an idea for a plasma tempest.
Name: Frosto
Hight: Short
Sex: Male
Class: Tempest
Weapon: Turbines
Type: Plasma
Creature based off of: Penguin
Appearance: He looks like a small penguin with his skill being frozen and some small lava cracks are seen across the body. He has three eyes.

Bio: Frosto was once a skilled fishermen on the planet cryoso. Before the ice age that occurred on the planet, towns turned to skill fishermen for the greatest catches. He always got the catch making him very reliable. However the great storm covered the planet sending it into an ice age. Frosto was displeased by this because the seas that covered the planet became frozen. So he had come up with new means to catch fish from underneath the frozen waters. Thus he learned to skillfully control plasma in order to burn through the ice. He would then fish up a catch and use a opposite affect of freezing the fish with his plasma powers. Few years into the ice age. A battle occurred on the planet because of the darkspore. At this time Frosto was fishing. He suddenly smelt burning ashes of his people in combat of Darkspore. There was not much time to get to a town to find out what was going on. So he charged into the combat zone. To sudden utter surprise the only beings around the battle field, were the Darkspore. He had fight his way through it all just to get into the center of the battlefield. As soon as he made it through with the blood the enemy scattered across the land. He saw the leader of the attack staring at one his people bodies laughing at it. Frosto yelled that at leader not knowing who he was! The being turned slightly and snickered and said, "Blood for blood I see small one? Tell me... do you not see that your people are weaker than my creations." Frosto's eyes flamed up at the words and charged at him with one hand on fire and the other frozen. The creature only raised hand and two Darkspore agents stopped Frosto in his tracks. He was trapped and was mutated as punishment for trying the leader of the attack. The events after this still remain unknown. Frosto likeliness of still being alive are at -0.1% However his DNA was found in a capsule at that forgotten battlefield.

Powers:
Hand of Fire: Creates plasma burning hand and slams it at the enemy's.
Hand of Frost: Creates plasma frost hand and freezes the enemy's still.
Dual Hands: Uses both fire and ice in slapping monition at the enemy.
Squad ability, Inner heating: Warms allies up by creating a small bound fire. "Gives you that toasty feeling!"
Passive ability, Ken sense: Is able to sense ambushes head of time.
Last edited by Heartless1962 on Mon Mar 21, 2011 10:40 am, edited 3 times in total.
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Re: New Hero Ideas!

Postby deltav » Mon Mar 21, 2011 10:31 am

Helmorph, the Adaptor
Type: Tempest
Genesis: Necro

Bio: Helmorph used to be a predator on Nocturna, hunting on prey in a pack. However, Helmorph stood out from it's pack because of it's ability to regenerate living tissue real fast. Any limbs that were lost in a fight could grow back in mere hours. Wounds could be easily seen closing themselves.

However, these moments of freedom and hunting were ended rather quickly, because Ingto caught a few specimens. Including Helmorph. He experimented on them, and most died, unlike Helmorph, who managed to stay alive.

Ingto was very surprised to see the wounds heal themselves in such a short period of time. He was sure that there was a way to exploit that ability, so he continued experimenting. He cut the end of Helmorph's tail off, and placed a special device. This device allowed Helmorph to copy the tissue of other creatures, and use their abilities.

Helmorph was no longer a predator. He was an eradicator, obliterating masses of Darkspore, using their own weapons against them.
-----------------------------------------

Appearance: Helmorph looks like a scorpion with 4 legs, and a distinguisable head. The head is longish sleek and gets thinner as it reaches the 'nose'. The body is oblong, with the legs attached to it. The limbs look very insect-like, and it's feet are spikes. The tail bends over the body, giving it the look of a stinger. On the end of it is an organic sword-like appendage, that can change if it uses it's unique ability.

Weapon: A tube-like object attached to the end of it's tail. Looks very complex.

ABILITIES-----------------------------
[Basic attack-Tail Slash/Morph Attack]: Helmorph slashes with his tail 5 times, each hit dealing 5-14 damage. Morph Attack depends on the tissue of the enemy that is absorbed.

[Unique ability-Genetic Duplication]: Helmorph uses the device on it's tail and creates a laser that connects the tail and the victim. The basic attack changes, depending on the enemy. Example:
Helmorph uses Genetic Duplication on a Cannoneer. Helmorph is now able to shoot strong, slow, quantum-based projectiles. He's also able to use a melee attack when the target is close to him. Costs 30 energy, reload 10 seconds.

[Variant ability-Phantom charge/Soul Link/Lifeforce Siphon/Affliction Bolt]

[Squad ability-Genetical Discharge]: Helmorph launches a large projectile which appearance and effect depend on the genesis of the absorbed tissue. Always Necro when no tissue has been absorbed yet. Attack of squad members matches their own genesis.
Plasma: A burning and shocking orb that both burns and shocks. Explodes on impact. Deals 20-37 damage.
Bio: A glowing green orb that diseases and roots all enemies within the impact explosion. Deals 10-40 damage.
Quantum: A blue blast that attracts enemies, passes through them and slows them on contact. Deals 23-35 damage.
Necro: A ghostly purple bolt that terrifies enemies that come close. Deals 21-44 damage.
Cyber: A yellow laser that stuns and taunts enemies, and goes through them as well. Deals 20-47 damage.

[Passive ability-Wound Regeneration]: Slowly heals it's own wound over time (about 3 per second), but also costs 1 energy per second.
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Re: New Hero Ideas!

Postby FfDdc » Mon Mar 21, 2011 12:07 pm

kurliew wrote:
FfDdc wrote:...With his new powers, he restored the banner of Infinity's Cleaners and cut a swath through the Darkspore hordes, earning the title that all call him now: The Infestant Eradicator.


LOL all fear da cleaners of doom.

But srsly, good work, up to par with your usual work :P

All I could think of while writing that was cleaning solution :lol:

@Deltav: Dang it, that's a cool idea you have there. I should have come up with it, Instead of the blizzard/wisps/orbs/a machine crossbow

But besides that, I would think that a Maxisian is reading this. They're just too awed to comment :P
(But seriously, I doubt this is something that they would really comment on. It's not any question about the game itself, or any suggestion to improve the game.)
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby deltav » Mon Mar 21, 2011 1:40 pm

FfDdc wrote:
kurliew wrote:
FfDdc wrote:...With his new powers, he restored the banner of Infinity's Cleaners and cut a swath through the Darkspore hordes, earning the title that all call him now: The Infestant Eradicator.


LOL all fear da cleaners of doom.

But srsly, good work, up to par with your usual work :P

All I could think of while writing that was cleaning solution :lol:

@Deltav: Dang it, that's a cool idea you have there. I should have come up with it, Instead of the blizzard/wisps/orbs/a machine crossbow

But besides that, I would think that a Maxisian is reading this. They're just too awed to comment :P
(But seriously, I doubt this is something that they would really comment on. It's not any question about the game itself, or any suggestion to improve the game.)

Not a suggestion. But it WILL improve the game :D
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Re: New Hero Ideas!

Postby Omagetton » Mon Mar 21, 2011 4:29 pm

deltav wrote:@Omagetton
Orion already exists, in the form of a Quantum Tempest.

I have about....1...3...4 idea's for new heroes.
WHERE ARE ALL THE MAXISIANS.


Oh lol my mistake changed the name to Kron,the Bayou Hunter
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Re: New Hero Ideas!

Postby Aqueminiii » Tue Mar 22, 2011 12:54 am

So far I'm likin Ebony and Vlesh!!
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Re: New Hero Ideas!

Postby Cavalier639 » Tue Mar 22, 2011 5:21 pm

I've dropped the Bio Ravager for a while in favor of this guy. Beware: Long bio.

Memento the Eternity Vestige
Type: Sentinel
Genesis: Quantum

Bio:Memento began as an Epoch. A pair of these beings, created by Zelem, served as impassive guardians of his enclave. Long before the Darkspore's unique threat, an underground society of looters and burglars sent almost half their number in an endeavor to vandalize Zelem's enclave. The Quantum Crogenator defeated the intruders soundly and took three for experimentation on, but the Epoches had failed him.

The two appointed guardians had not been quick or powerful enough to prevent the raiders from breaching the entrance to the enclave. As such, Zelem did not want them, and cast them out. Now purposeless, the two separated and meandered Nakto pointlessly. Memento never saw his partner again.

When Zelem's experiment violently devastated Nakto some time later, Memento was unfortunate enough to be sent hurling into the cosmos aboard a spar of rock, thrust away from Nakto's remains by its disturbed gravity. On that rock it became clear to Memento that he would remain there forever, stranded on a chunk of rock flying through space.

For more than a hundred years Memento drifted through the galaxy. He did not have to eat and scarcely had to breath, by Zelem's design, and he lasted out what seemed like an eternity. He lost what little feeling he had been blessed with, and stared inscrutably into space. Nothing spared him; not black holes (From which he was always just out of reach), radiation, spaceships, or collision. Naturally, he abandoned all hope, condemned to a meaningless eternity.

It wasn't fate that saved him. Or, maybe it was. After intolerable years of boredom and hopelessness, a sleek shape hurtled out of the void. Memento spared no thought to it, but his age-worn attitude was changed when the ship slammed nosefirst into his asteroid. It was large, and pure luck kept it from sheering the asteroid in two and leaving Memento floating through space with no anchor. Clumsily moving his desecrated muscles, Memento shifted his gaze to this strange vessel. It startled him (He had been solitary for so very long) , but at the same time gave him the slimmest flicker of hope.

From the ship emerged a minor Crogenator specializing in Necro transfection. Escre, the Spirit Warden. He and Memento stared at each other for a while. The recently awakened Crogenator's eyes examined the dying castaway before him from beneath his terrifying mask. Memento felt no fear of death. Escre began to speak, telling Memento a brief story about the Darkspore. It didn't mean much to him, but Escre offered to bring the Epoch onto his ship. "E-DNA is not yet stabilized, but the day draws near. I can give you power to fight the Darkspore in the meantime."

Escre kept his word, giving Memento his name and title in the process, and dropped him off on Zelem's Nexus. Memento's wounds and sicknesses were healed, he had new control over time -a force that had been his enemy for so long-, and was ready to extract vengeance on the Darkspore for the ruination of Nakto.
-----------------------------------------

Appearance: Memento is a large, bulky, four-legged amphibian. His skin is slick, shiny, smooth, and slate blue. His body is wider at the front. His head is like a small, upward-facing pillar at the front of his body, which is topped with a wedge-shaped, flat-topped head (With the sides being curved instead of flat, and one of these facing forward, which has his face). Memento's face is obscured by his mask. His feet are suckers. On parts of his body, mostly on his legs and around joints, folds of glowing cyan skin can be seen. His tail arcs over his body, which has a large pair of fins on it. His back is comprised of several overlapping flaps of skin. Beta variant is much more reptilian, with spikes on Memento's back and tail. It is also deep blue. Gamma variant is mostly a stony gray, with a sort of spiked club on the end of the tail, thick, two-toed feet, and bulges of flesh here and there. Delta variant is a shiny, blocky white with creamy stripes here and there, and a very smooth form coming to rocks points at edges.
Weapon: Temporal Faceplate- A mysterious mask covers Memento's face with different designs and eye-like attachments depending on the type of mask. It focuses his time powers into a physical, damaging attack. Rather than a hand slot, Memento has an extra utility slot.

ABILITIES-----------------------------
Basic Attack: Kairos Salvo- A cone-shaped sheen of light, concentrated at the end, appears on Memento. As the attack builds up, it damages those directly in front and a little to the side of Memento for 6-10 dmg. The Salvo then launches directly ahead for 6-14 energy dmg. It large enough to hit moving enemies. It also has a 15% chance to freeze an enemy in time for 2 seconds. 2.2 second cooldown, owing to the nature of the attack.

Unique Ability: Crumbling Blow- Mementos raises his tail and makes a grumbling noise, somewhat like a whale. He then brings it crushing down on his opponent for 19-27 damage, which also buries the opponent in the ground for 5 seconds. 15 seconds cooldown.

Variant Abilities
Alpha- Celestial Comet
Beta- Dimensional Rift
Gamma- Time Bubble
Delta- Shooting Star.

Squad Ability: Anabasis Pulse- A circular, colorless mass of stopped time expands from Memento for about 25 feet and deals 10 damage to every enemy caught within it, freezing them all in time. Memento himself is immobile and can only use his basic attack. Any projectiles are also stopped. Any projectiles (Not enemies, however) that enter the zone after the pulse are also frozen, though no damage is dealt to them. This ability lasts for 8 seconds. Any teammates entering the zone are affected and can attack the enemies.

Passive Ability: Hindering Emanation- Enemies near Memento will suffer slower attack speed and movement speed, reaching 35-40% when standing next to Memento. Allies are not affected.

---Complimentary and Ideal Enemy Heroes---
An excellent squadmate for Memento would be Arborus. Playing Arborus and using Anabasis Pulse would freeze all the foes around him. The Bio Sentinel's multiple-enemy-hitting basic attack would grant fair damage to several of the immobilized foes around him at once. If he has used Arboreal Might, he'd have a chance to keep it going while his enemies were disabled. The Arboreal Might ability would work excellently on Memento, which would amplify his basic (ranged and melee) attack to notable damage, helping the squad all the more.

Another squadmate that would compliment memento would be Viper. If Viper was surrounded by enemies, he could root the strongest of them with Virulent Vines and then use Anabasis Pulse, allowing all of Viper's foes to be tainted with his spreading disease. Furthermore, Viper could use his basic attack to inflict poison without taking damage.

Titan would be an ideal teammate for Memento. Once Anabasis Pulse (Or to a lesser extent, Memento's other hindering abilities) had been used, Titan could move freely in the time zone, using his AOE basic attack and Seismic Smash to great effect.

Blitz, Vex, and Wraith would be useful against memento. The first two, speedy Ravagers, wouldn' easily succumb to Memento's slowing abilities. Vex, even more so, because of Hast Field.

Wraith's Ghostform ability would render the ranged portion of Memento's basic attack useless, and cutting a great deal of damage off of Anabasis Pulse. Wraith's Suppressive Blow would also limit Memento to his basic attack, and -coupled with Ghostform- a simply matter of keeping out of melee range would give Wraith precious time to counterattack.
Last edited by Cavalier639 on Tue Apr 19, 2011 7:09 pm, edited 3 times in total.
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Re: New Hero Ideas! - 'Ravatron: the Blade-fury'

Postby CrogenitorSeims » Tue Mar 22, 2011 6:21 pm

Ravatron, the Blade-fury

    Genesis Type:
    Cyber

    Hero Class:
    Ravager

    Planet of Origin:
    Infinity

    Gender:
    Male



Back-story:
    Because of the continual stream of waste that Infinity’s factories produce when mining, the industrious people there sought a way to make use of it, and at the same time boost the moral of the workers.

    They discovered that they could take discarded factory drones, and restore them into patch-work killing machines. These were commonly called ‘Ravatrons’. Their main use was combat, and as such were pitted against one another in gladiator-like battles. These battles quickly grew in popularity, and soon many were making their own Ravatrons. But one stood out aside from all the others.

    It had no name, and it had no owner, since his maker had supposedly died long ago. His programming for battle was so strong, that he fought in the arena merely for the sake of destroying any opponents, and since he had no known maker, he was eventually just called ‘Ravatron’.

    He was most notorious for his blindingly-fast attacks, and his unyielding viciousness, thus earning him the title “Blade-fury”. He had never lost a fight, but he wasn't indestructible, so over the course of many fights he had become severely damaged; with nobody to repair him, he was simply discarded along with all the other defeated or defective machines. The irony was that most of them were put there by him.

    Dozens of once precious machines, in pieces and piles, ready to be smelted into scrap metal. It was too painful of a sight for one individual, Crogenitor Suzu. Fortunately, he could do more than standby and watch.

    He took pity upon them, and repaired the few that he could. He also made "improvements" to their designs, including their already existing, yet primitive, Artificial Intelligence.

    When they awoke, they were confused and disoriented, but Suzu was nowhere in sight. They never did learn who saved them. They soon came to grips with their newfound features and abilities, and not a moment too soon: The Darkspore had come, in force.

    As the Darkspore ravaged the planet, Ravatron, with the others Suzu had saved, fought them off for as long as they could, but soon most of them had been overtaken by mutation.

    Ravatron was forced to slaughter them along with any other mutants, and within minutes, Ravatron stood alone. But more Darkspore were on their way.

    He fled aboard one of the few ships that hadn't been destroyed in the initial attack, and while the Darkspore conquered Infinity below, he was high above them escaping the planet's atmosphere. For the moment, he was out of the reach of the Darkspore.

    He looked, at the devastation, moments ago where he once stood.

    He wanted to go back and fight them all, but he could not, he knew that it would be a losing battle. But he vowed that given better odds, he would fight the Darkspore again, alongside with anyone who dare try. . .



Appearance - Picture and/or Description:
Bipedal, with serrated Blades at the end of his arms instead of hands.

Ravatron has no hands, and with that no Hand slot. He instead has an extra Offense slot. This means that his weapons will also add Attack Speed, but because his basic ability deals extra damage based on his Attack Speed, they only add a small amount, not as much as Hands would.



Basic Attack:
[Icon Pending] Quickblade – 2.5m range – 0.5s cooldown – Instant Cast
    A fast melee attack that deals 4-6 physical damage to a single target. If he attacks 5 times in succession, the next attack will use both blades, then shift outward at another 2 nearby enemies. All affected enemies will become Taunted for 5 seconds. This ability will also deal additional damage based on his current Attack Speed.

Animation: Either slashes diagonally, upwards, downwards, or simply stabs with one of his two weapons, but never the same weapon twice. The 6th attack slashes upwards with both weapons, then down-and-outwards to his sides.

    +1% Attack Speed = +1% Weapon Min Damage and +2% Weapon Max Damage.


Unique Ability:
[Icon Pending] Blade-fury – 12m range – 25s cooldown – 18 power – Channeled
    Ravatron lunges at a target, dealing 10-12 physical damage to it and any other enemies within a 4m wide path. Then for the next 5 seconds, he will unleash 15 rapid melee strikes, each dealing damage based on his Basic Ability by half. Affected enemies will be Stunned for 5 seconds. Also, Ravatron gains 5% Attack Speed for 6 seconds after each successful strike, its duration will refreshes on killing enemies.

Animation: His blades begin spinning quickly, leans back and puts one foot back, as if to run. He then lunges/leaps toward the target, covering the space between quickly. He then unleashes rapid melee strikes, with the same (but faster) animations as his basic attack, besides the spinning blades.


Variant Abilities:

Charged Strike

Zetawatt Beam

Omni Shield

Proximity Mine


Squad Ability:
[Icon Pending] Rapid Assault – 4m range – 32s cooldown – 24 power
    A circular melee attack that causes Ravatron to complete 12 full rotations in 6 seconds. Each pass deals 6-8 physical damage to enemies that are to the user’s left or right sides within a 4m radius, with additional effects based on Ravatron’s Basic Ability by half. For the duration of Rapid Assault, Ravatron will take 50% Reduced Damage from all sources. Also Enemies within 10m will be Taunted and Suppressed for Rapid Assault’s duration.

Animation: His blades begin spinning quickly, then he puts his arms straight-out to his sides. He then begins spinning, much like Viper does when he uses ‘Thornado’.

Modifiers:
    Ravatron's Rapid Assault: re-deals Dodged Physical Damage as Critcal Damage.
    Ravatron's Rapid Assault: grants +100% Dodge and Resist Rating instead of 50% Reduced Damage.



Passive Ability:
[Icon Pending] Vulnerability Charge
    Each enemy Ravatron damages becomes inflicted with a Physical Vulnerability that causes them to take 5% more Physical Damage. Vulnerability last for 4 seconds, and stacks 10 times. If Ravatron kills 2 enemies that are Physically Vulnerable, he will gain 5% Attack Speed for 4 seconds, and stacks 5 times.

Overdrive
    Each enemy Ravatron damages becomes inflicted with a Physical Vulnerability that causes them to take 10% more Physical Damage, and last for 6 seconds. Killing 1 enemies that is Physically Vulnerable will grant Ravatron 10% Attack Speed for 6 seconds.

Animation: The Attack Speed buff looks like the buff animation you get from SRS-42's modifer. The Physical Damage vulnerability is normal.
Last edited by CrogenitorSeims on Fri Oct 14, 2011 9:16 am, edited 53 times in total.
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Re: New Hero Ideas!

Postby FfDdc » Tue Mar 22, 2011 6:31 pm

Seims, next time please link to http://biosector01.com/wiki/index.php/Main_Page instead of the bionicle wiki. Biosector is much better. Besides that, kudos for the Bionicle reference. I still can't believe they replaced it with HF :( at least the story will go on.

(I'm not saying I don't like HF or anything-in fact, I think it's quite good. But Bionicle is what really made my childhood great)

Aside from that, the only real problem is that you posted the icons for your hero's abilities. Yes, it's cool and all but... It makes your post hard to read :( sorry dude, it's just a little annoying.

I'm liking the end section with the hero combo descriptions. I was thinking of doing that, but my posts are too long to read already.

That passive is also really powerful. It's not overpowered or anything, but seriously... 50% more damage for 10 seconds? The only ability like that, Twinblaze, does it for 2 seconds...
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby CrogenitorSeims » Tue Mar 22, 2011 6:38 pm

FfDdc wrote:Seims, next time please link to http://biosector01.com/wiki/index.php/Main_Page instead of the bionicle wiki. Biosector is much better. Besides that, kudos for the Bionicle reference. I still can't believe they replaced it with HF :( at least the story will go on.

I made the Bioncle Wiki refference for the picture, but I think I'll have a link to the picture itself instead.

FfDdc wrote:Aside from that, the only real problem is that you posted the icons for your hero's abilities. Yes, it's cool and all but... It makes your post hard to read :( sorry dude, it's just a little annoying.

I know, they're too big, I'll remove them. I'll just have links to them instead.

FfDdc wrote:I'm liking the end section with the hero combo descriptions. I was thinking of doing that, but my posts are too long to read already.

Thanks! :)

FfDdc wrote:That passive is also really powerful. It's not overpowered or anything, but seriously... 50% more damage for 10 seconds? The only ability like that, Twinblaze, does it for 2 seconds...

Yeah, since most of his abilities are close range, I gave him that ability so he can deal with close targets quickly, then be able to move to the next sooner. But 10 seconds might be too long, I'll change that too.
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Re: New Hero Ideas!

Postby FfDdc » Tue Mar 22, 2011 6:55 pm

Well, BS01 has a nice big picture as well. Sorry if I sound really annoyed- I just go into rages whenever the Bionicle Wiki is brought up. I just really prefer BS01.

On the passive-I might understand it if it raised his attack power by 50%, but it's just the amount of damage the enemy takes. In 10 seconds, it's going to be dead anyway. How about wheneer he hits something, his damage is raised by 25% for the next 5 seconds, and the effect can be extended by constantly killing enemies? If he goes without killing something, it then takes 10 seconds until the effect can occur again.
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby CrogenitorSeims » Tue Mar 22, 2011 7:02 pm

FfDdc wrote:Well, BS01 has a nice big picture as well. Sorry if I sound really annoyed- I just go into rages whenever the Bionicle Wiki is brought up. I just really prefer BS01.

On the passive-I might understand it if it raised his attack power by 50%, but it's just the amount of damage the enemy takes. In 10 seconds, it's going to be dead anyway. How about wheneer he hits something, his damage is raised by 25% for the next 5 seconds, and the effect can be extended by constantly killing enemies? If he goes without killing something, it then takes 10 seconds until the effect can occur again.

Well, I changed the vulnerability time to 5 seconds, but it will still be 10 seconds when overdrive is activated. But even at 5 seconds, the extra damage would help with Lieutenants, and other Heroes in PvP.

I like you idea about attack damage though, though. I think I'll do something like that. :)
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Re: New Hero Ideas!

Postby MaxisKiwiboat » Tue Mar 22, 2011 7:05 pm

This is by far my most favorite thread on the forums so far. Love the heros.
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Re: New Hero Ideas!

Postby Drew980 » Tue Mar 22, 2011 7:06 pm

Some of these heros sound sick! I would love to see them added. :)
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Re: New Hero Ideas!

Postby FfDdc » Tue Mar 22, 2011 7:07 pm

MaxisKiwiboat wrote:This is by far my most favorite thread on the forums so far. Love the heros.

Oh my god, really? Well, thanks for liking them. We're doing our best to make good ones! :D
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby CrogenitorSeims » Tue Mar 22, 2011 7:11 pm

MaxisKiwiboat wrote:This is by far my most favorite thread on the forums so far. Love the heros.

Are the Developers considering using any of these? Or something inspired by these?
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Re: New Hero Ideas!

Postby Drew980 » Tue Mar 22, 2011 7:18 pm

I would really hope they add them to it. That would be pure win.
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Drew980
Bio Warrior
 
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Re: New Hero Ideas!

Postby Cavalier639 » Tue Mar 22, 2011 7:24 pm

MaxisKiwiboat wrote:This is by far my most favorite thread on the forums so far. Love the heros.

We appreciate you saying so. :)
Drew980 wrote:I would really hope they add them to it. That would be pure win.

I agree.

Comments on Memento, anybody? Anything that I can fix or improve?
[url=viewtopic.php?f=24&p=69898&sid=5ba174e5b1688f5c08227b284391b7bb#p69898]Image[/url]
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Cavalier639
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Re: New Hero Ideas!

Postby kurliew » Tue Mar 22, 2011 7:40 pm

great work, this is one of the best made (not to mention best presented) i have seen here. Also the extra info such as the guide at the bottom. If you put the bio in, it would be perfect :P
Last edited by kurliew on Tue Mar 22, 2011 11:52 pm, edited 1 time in total.
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kurliew
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Re: New Hero Ideas!

Postby CrogenitorSeims » Tue Mar 22, 2011 8:07 pm

kurliew wrote:great work, this is one of the best made (not to mention best presened) i have seen here. Also the extra info such as the guide at the bottom. If you put the bio in, it would be perfect :P

Yeah, I want to put one in there, but I’m not really good at it.

I have a bunch of other Heroes I want to do after I finish this one. The Next one I'm going to do is probably, 'Sonus: the Sonic Warrior', a ranged Quantum Ravager, who focuses on knock-backs, and stuns.
('Sonus' is the Latin word for Sound, it's what the word 'Sonic' is derived from.
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CrogenitorSeims
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