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[Archived] New Hero Ideas I! (READ THE OP)

Show off your heros, fan art and fiction, signatures, and any other awesome Darkspore related creations here.

Re: New Hero Ideas!

Postby Dilophomatty123 » Sun Mar 20, 2011 11:02 am

Now both my Heroes have a basic attack...cant believe i forgot about the basic attack
Wraith: The huge deathly guy with an axe
Krel: The Fiery demon-hound of doom
And Revenant: The Guy with 3 legs who will tear you up with his mind powers

Good luck, Youre gonna need it
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Re: New Hero Ideas!

Postby FfDdc » Sun Mar 20, 2011 1:02 pm

Okay, here we go.
Voltek-051, the Infestant Eradicator.
Genesis: Cyber
Type: Ravager

Despite the many mechanical wonders on the planet, Infinity was not without faults. A single power failure could leave a whole city without energy for days; a single rogue bot could leave a city in ruins. But the most troublesome problem by far was the large amounts of vermin that would short out machinery and destroy buildings.

That was where Voltek-051 and the many cleaning robots like him came in. Using the many tools at their disposal, they would drive the vermin away from Infinity's machines and clean up the many buildings, leaving Infinity clear of detritus. Voltek was a special case; due to a glitch in his programming, he had become self-aware and before long evolved sentience. His development had not gone unnoticed; soon, Suzu, crogenitor of Infinity, took him under his wing, and it was here that Voltek's built-in weaponry and power became multiplied tenfold. Voltek was the strongest of Infinity's cleaner crew; there was no species of vermin that could stand up to him-at least, not until the Darkspore came.

With the vicious power of E-dna at their disposal, the Darkspore were able to fight back against the cleaners of Infinity and destroy them. Voltek soon was the only one left, and he had taken many battle wounds, causing the electricity that coursed through him to leak out and run into the atmosphere. Enraged, Voltek called upon the powers Suzu had given him and weaponized the electricity coursing around him. With his new powers, he restored the banner of Infinity's Cleaners and cut a swath through the Darkspore hordes, earning the title that all call him now: The Infestant Eradicator.

----------------------------------

Appearance: Linking to his spore page now, words and thumbnails don't really do him justice. Also I don't really know how to share images, and am not interested in learning.
http://www.spore.com/sporepedia#qry=usr ... 0724263132
Weapons: Yeah, that's right, Weapons. He has 2; the electric blades on his arms, and the energy crossbow on his back.

ABILITIES-----------------------
Basic-Clean Sweepers
Voltek-051 slashes with his energy blades, dealing 7-12 physical damage per hit. If done 5 times in a row, the fifth hit will be an uppercut that knocks all enemies within a 3m cone in front of Voltek back; in the 6th hit, Voltek will charge forwards and deal 8-16 physical damage.

Special-Energy Wiper
Voltek-051 shoots an energy arrow from his crossbow that pierces enemies and ricochets off walls and objects, dealing 8-10 energy damage per hit. This attack can be charged up to fire more arrows; a level one charge fires 2 arrows, a level 2 charge fires 3 arrows, and a level 3 charge fires 5 arrows. It takes approximately 1.2 seconds to charge this attack to charge to level 1, 1.4 seconds to charge to level 2, and 1.9 seconds to charge to level 3. This attack may be charged up while Voltek is moving or doing other attacks; however, it constantly drains power while charging, and so should not be held all the time. A single enemy cannot be hit by more than 2 arrows per ricochet.

Variant-
alpha-charged fist
beta-proximity mine
gamma-Zetawatt beam
delta-omnishield

Squad- The Eradicator
Voltek channels for 2 seconds, slowly building up a massive charge in his crossbow; after that, he fires, shooting 20 arrows per second scattered into a cone that goes up to 4m wide with a range of 16 meters ahead of Voltek, each arrow dealing 1-1 energy damage. A single enemy may only be hit by up to 8 arrows per second, but a single arrow may hit any one of the enemies within the move's total range. This attack drains a large amount of energy for the entire time Voltek is holding the move. If Voltek is hit at least 3 times in the initial channel, the attack will stop and Voltek will be dazed for 2 seconds.

Passive- Electric Cleaning Solution
Every time Voltek hits an enemy and does damage, he inflicts a lightning effect that does an extra 2 energy damage over five seconds. This effect can stack on a single enemy up to 6 times. When a number of enemies gather within 5m of each other and they all carry a cumulative lightning effect of 6 stacks total, a massive discharge of electricity will be created at the center of the enemies, dealing 5-8 energy damage to all of the enemies within 5m and stunning them all for 3 seconds. This attack will jump to another other enemies a maximum of two times, dealing 50% less damage and stunning them for 1 less second each time.

Overdrive-occurs when 3 cumulative stacks occur in a group of darkspore within 5m of each other.

Edit: Added a missing "one" that I previously left out in the text for his squad ability.
Last edited by FfDdc on Mon Apr 18, 2011 9:49 pm, edited 2 times in total.
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby stevenm2727 » Sun Mar 20, 2011 1:44 pm

Alnath, the Sapphire Serpent
Type: Tempest
Genesis: Quantum

-----------------------------------------

Bio: Alnath was once a Crogenitor space commander, completing missions for Zelem, who bribed her into collecting the materials for creating eDNA...


One day while doing a retrieval mission, Alnath's ship consoles were plagued by footage of Zelem, now The Corrupter...


Horrified by what she had seen, Alnath quickly plunged straight into a wormhole back to Zelem's Nexus. There was one problem, her ship did not have a wormhole key. The space ship was destroyed and crushed by the intense gravity of the Black Hole. Alnath, on the other hand, went right through the and felt a strange sensation on her exit. Her limbs were gone! She was surprised by how she was not suffocating, despite floating in space...


The gravity from a nearby planet drew her closer, until she landed softly on the ground. The planet was Cryos. Cryos by then had been infested by the darkspore. With her gravitic and black hole powers, she annihilated a whole darkspore horde...

-----------------------------------------

Appearance: Image

Weapon: A crystal that inserts in it's head and fires blue balls of energy.


----------------------------------------ABILITIES-------------------------------------------------------------------------

Basic Attack-Energy Blast: From her head, Alnath fires a blue ball of electric-like energy slows the target.
Damage Dealt: 5-10 Energy Dmg
Cooldown: 0.5 Seconds



First Ability-Sapphire Dash: Dashes through all enemies in the way to where the cursor is located. Damage is dealt to all enemies dashed through.
Damage Dealt: 25-35 Physical Dmg
Cooldown: 15 Seconds



Variant Abilities-
Alpha: Dimensional Rift
Beta: Celestial Comet
Gamma: Time Bubble
Delta: Shooting Star



Squad Ablity-BlackHole: Opens a Gravity Well at the point the cursor is located. Sucks projectiles and slows passing enemies within 10m of the well. The Gravity Well has a health of 150 and won't disappear unless destroyed.
Damage Dealt: NONE
Cooldown: 20 Seconds



Passive Ability-Gravitational Pull: Slows enemies within 10m by 25%.
Overdrive: Now slows enemies by 50%.
Last edited by stevenm2727 on Sun Mar 20, 2011 4:44 pm, edited 5 times in total.
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Re: New Hero Ideas!

Postby FfDdc » Sun Mar 20, 2011 1:50 pm

@Stevenm: 2 things, Zelem is not the corrupter. Helix says ZY-lom in that cutscene; she pronounces Zelem as ZEH-lem.

Next, that squad ability is far too powerful. The only ability close to that was the 3-red lieutenant Regalia squad I made, and that takes like 40 seconds to set up and takes away 50% of your health.
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby Dilophomatty123 » Sun Mar 20, 2011 2:22 pm

Name: Yartarg The Hellish Entity
Genesis: Necro
Type: Tempest
--------------------------
Bio: On the Dark planet of Nocturna, life was simple for most creatures, Herbivores ate plants, Carnivores ate Herbivores, and plants ate Carnivores. But For a simple death spirit called Yartarg...It wasn't so simple, he was in charge of bringing the souls of the dead to Wraith for transportation to the underworld. It was a hard job, he would constantly find himself in situations he didn't want himself to be in.
These situations however, wouldn't compare to when the Darkspore mines landed on the planet, Yartarg saw millions of creatures and beings die right in front of him, he was shocked, how could this happen. As he fled his home he was attacked by a horde of Darkspore and was launched straight into Crogenitor Ingto, Ingto had been watching Yartarg for quite some time now, and had decided to transfer some of his power to Yartarg before fleeing the planet himself.
Yartarg felt himself get up and looked at his reflection in a lake, he had turned into something all together more scary, He floated up to the horde that had got him this way...and and scared the life force out of them. He was then known, across the galaxy, as the Hellish Entity

Appearance: A large purple cloud with a long spiked snout and two arms, his basic body shape is that of of the letter L but with an enlarged top. He holds his arms close together and there is a large white orb that hovers between his hands.
------------------------
Weapon: He can form a dangerous white orb between his hands which scares enemies to death, also he can cloak himself in darkness and take an enemy to the underworld.
------------------------
Abilities:
Basic, Scare Orb; Yartarg launches a large white orb that hits an enemy at long range causing 5-13 damage and scares the enemy for 3 seconds.
1st,Underworld; Yartarg cloaks himself in a black mist and attempts to take up to 3 Darkspore to the underworld, this causes 10-20 damage and if killed, the Darkspore restore 10% of the damage taken as power.
Alpha Variant, Life-Force siphon
Squad, Deadly Probe; Launches a small black probe that goes into the Darkspore targeted and damages it for 1-5 damage a second, the probe lasts for 1 minute and has 50 health. It can go from Darkspore to Darkspore if its host is killed, it is affected by pet boosts such as speed and health
Passive, Scary presence; Enemies who attack from close range get a 30% chance to get scared after attackong.
Wraith: The huge deathly guy with an axe
Krel: The Fiery demon-hound of doom
And Revenant: The Guy with 3 legs who will tear you up with his mind powers

Good luck, Youre gonna need it
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Re: New Hero Ideas!

Postby stevenm2727 » Sun Mar 20, 2011 3:53 pm

TAD-94, the Defense Protocol
Type: Tempest
Genesis: Cyber

-----------------------------------------

Bio: Created by Crogenitor Suzu to battle the darkspore as a combot, he fought the darkspore ruthlessly and was determined to defeat them. He fought sided by Seraph-XS and countless other combots. One day he was stunned and a darkspore managed to dismantle him entirely, revealing his power source. A nuclear battery. The darkspore, a Ray Killer, shot three well-charged lightning bolts into the battery, over-charging it. The battery was so charged, that the cannons started firing randomly, wiping out every last darkspore in the area. Suzu later salvaged the remains of the combot, known only by the name Defense Protocol, and upgraded his weapons to be twice as powerful. Out in the battlefield he became worthy of the name, Turret Assault Droid 94 (TAD-94), the Defense Protocol.

-----------------------------------------

Appearance:Image

Weapon: Two back mounted cannons that fire exploding orbs.


----------------------------------------ABILITIES-------------------------------------------------------------------------

Basic Attack-Grenade Launcher
Shoots/lobs an exploding orb at where ever the cursor is located damaging all enemies within 3m of the blast.
Damage Dealt: 10-12 Physical Dmg spread between all enemies 3m around the explosion.
Cooldown: 0.5 Seconds
Side Affect: Makes the opponent(s) hit vulnerable to further physical dmg.
Range: Where ever on the screen the cursor's located.


First Ability-Rapid Fire
The target area gets showered in a barrage of small machine gun bullets.
Damage Dealt: 50-60 dmg to all enemies in range.
Cooldown: 10 Seconds
Range: 8m


Variant Abilities-
Alpha: Zetawatt Beam
Beta: Proximity Mine
Gamma: Omni-Shield
Delta: Charged Fist



Squad Ability-Grenade Fury
Launches an ion grenade that explodes in a very large shockwave.
Damage Dealt: 60-65 energy dmg to all enemies within 15m and the shockwave stuns all enemies in 25m
Cooldown: 60 Seconds



Passive Ability-Platinum Shell
All damage taken is reduced by 10%.
Overdrive: Damage taken is reduced by 50%.
Last edited by stevenm2727 on Mon Mar 21, 2011 5:29 am, edited 2 times in total.
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Re: New Hero Ideas!

Postby stevenm2727 » Sun Mar 20, 2011 3:58 pm

FfDdc wrote:@Stevenm: 2 things, Zelem is not the corrupter. Helix says ZY-lom in that cutscene; she pronounces Zelem as ZEH-lem.

Next, that squad ability is far too powerful. The only ability close to that was the 3-red lieutenant Regalia squad I made, and that takes like 40 seconds to set up and takes away 50% of your health.


You should check out charged fist's dmg here: http://www.darkspore-dna.com/heroes/meditron/.
And Zelem is the Corrupter if "that cutscene" was on Zelem's Nexus. Which I recall was.
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Re: New Hero Ideas!

Postby FfDdc » Sun Mar 20, 2011 4:22 pm

stevenm2727 wrote:
FfDdc wrote:@Stevenm: 2 things, Zelem is not the corrupter. Helix says ZY-lom in that cutscene; she pronounces Zelem as ZEH-lem.

Next, that squad ability is far too powerful. The only ability close to that was the 3-red lieutenant Regalia squad I made, and that takes like 40 seconds to set up and takes away 50% of your health.


You should check out charged fist's dmg here: http://www.darkspore-dna.com/heroes/meditron/.
And Zelem is the Corrupter if "that cutscene" was on Zelem's Nexus. Which I recall was.

Still, it's single enemy, close ranged, and can only be used by cyber heroes. Yours was many enemy, long range, and could be used by any hero in the squad. You should be making a comparison to phantom charge here http://www.darkspore-dna.com/heroes/arakna/ instead. Even if it has massive cooldown, the instantaneous spike damage is far too much for a mob attack.

Besides, Helix clearly does not say Zelem, she says Zylum. On Zelem's Nexus it may be, but the difference in pronunciation is far too much to ignore.
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby stevenm2727 » Sun Mar 20, 2011 4:38 pm

You should be making a comparison to phantom charge here http://www.darkspore-dna.com/heroes/arakna/ instead.

Arakna's has a cooldown of 8 seconds. Mine is 1 minute. I increased the cooldown for the power of the attack, and i switched the squad and first abilities. And I reduced the highest dmg for the attack by 10.
Now let's just stop arguing!
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Re: New Hero Ideas!

Postby FfDdc » Sun Mar 20, 2011 4:42 pm

stevenm2727 wrote:
You should be making a comparison to phantom charge here http://www.darkspore-dna.com/heroes/arakna/ instead.

Arakna's has a cooldown of 8 seconds. Mine is 1 minute. I increased the cooldown for the power of the attack, and i switched the squad and first abilities.

1... minute? Okay, I have a sneaking suspicion that that move might be useless now. You'll use it, what, like 10 times a mission?

Decrease the cooldown and power. Right now, its... overkill. Do you really need a move that does that much damage?
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby stevenm2727 » Sun Mar 20, 2011 4:45 pm

There. Changed cooldown to 15 seconds and decreased dmg to 25-35. And yes I didn't even know what I was thinking to have a 1 minute cooldown. It would be useless.
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Re: New Hero Ideas!

Postby FfDdc » Sun Mar 20, 2011 4:47 pm

stevenm2727 wrote:There. Changed cooldown to 15 seconds and decreased dmg to 25-35.

Alright then. It's not really feasible to have a move with that much cooldown in it.

On a lighter note, I can envision some sick comboes with that Quantum Tornado Squad...
viewtopic.php?f=24&t=8055 Set 3 of the Community Hero Poll is under way! Round 2 has started. Congrats to Impious_Iron on winning Set 2 with his hero Saix, the Deafening Harbringer.
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Re: New Hero Ideas!

Postby Cavalier639 » Sun Mar 20, 2011 5:43 pm

FfDdc wrote: Not to menton that you forgot that you needed to draw from the base necro pool for the variants.


I see what you mean, and I'll edit those in. Additionally, I'll begin work on a new Bio Ravager soon.
[url=viewtopic.php?f=24&p=69898&sid=5ba174e5b1688f5c08227b284391b7bb#p69898]Image[/url]
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Re: New Hero Ideas!

Postby stevenm2727 » Sun Mar 20, 2011 7:22 pm

Keratek, the Demonic Warrior
Type: Ravager
Genesis: Plasma/Necro (yes, it's two types.)

-----------------------------------------

Bio: Once a training warrior in the Nocturni Legion, Keratek was a low level warrior. He learned surprisingly fast and was considered to have been blessed by the gods. Within less than 5 Nocturni years, Keratek rose in the ranks from a training newcomer to a prestigious warrior. When the invasion came, he was prepared. The darkspore didn't stand a chance against Keratek, who drained the health of the darkspore and slashed devastatingly at his opponents. The legion perished and the warrior was the last of them, excluding Jinx. From then, Keratek will always be known as the Demonic Warrior.

-----------------------------------------

Appearance:Image

Weapon: A two-bladed sword that slashes enemies.


----------------------------------------ABILITIES-------------------------------------------------------------------------

Basic Attack-Hybrid Slash
Slashes mercilessly at the opponent.
Damage Dealt: 9-13 Physical Dmg
Cooldown: 0.5 Seconds
Side Affect: 30% chance to suppress or burn. Regains 10% of the dmg dealt as health.



First Ability-Blazing Jab
Stabs the opponent
Damage Dealt: 20-30 Physical Dmg
Cooldown: 5 Seconds
Side Effect: Burns


Variant Abilities-
Alpha: Webbed Lightning
Beta: Lifeforce Siphon
Gamma: Flame Surge
Delta: Phantom Charge



Squad Ability-Health Drain

Damage Dealt: Drains 20-25 health from all enemies within 15m.
Cooldown: 10 Seconds
Type: Energy


Passive Ability-Health Storage
If Keratek's health is full, the health drained gets shared amongst the squad.
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Re: New Hero Ideas!

Postby Omagetton » Sun Mar 20, 2011 9:44 pm

Kron, the Bayou Hunter
Type:Ravager
Genesis:Bio
-----------------------------------------------------

Bio:
Before the Darkspore attacked,Kron lived in a humble village in the swamp forest of Verdanth as a hunter.Unfortunetly due to birth defects,Kron was a cowerdice and weak hunter but with a brave heart.But one day while out foraging in the marsh he returned to his village,destroyed and over ran by the darkspore invasion!Kron fled in fear into the swamp where he was attacked and nearly killed by a Darkspore plant.The plant savagely ripped off Kron arms and infected him with poison...
The Crogenitor Astra,who found and took pity on the half dead and failed hunter,brought him back to his labs where he experimented on him.He replaced Kron's arms with two dangerous plants,but was unable to fully cure the poison in his veins which gave Kron an uncontrolable blood lust for Darkspore.Now with his new found powers,strength,and courage,Kron hunts threw out Verdanth tracking down and killing his prey as an unstopable Hunter of the Bayou!
-------------------------------------------------

Appearance:Looks like a cross between Viper and Savage but with a semi reptilien look,His arms have a persudo Zrin look:his right arm is spikey and cactus like while is left arm looks like a thick mesh of vines with a venus fly trap on the end.He also has a chameleon like tail with small scropian stinger in the end and has the same grass/bush like structures as the other bio hereos on his back.
Weapon:His "Thorn"(Cactus) right arm and his "Carnivine"(Fly trap) left arm,Each adding a different effect on enemies.
----------------------------------------------------

ABILITIES-----------------------------------------

Basic attack-Thorn puch/Carnivine bite:Much like Zrin's attack,whatever arm hits an enemy it does low-medium dmg but has a 25% chance of either(depending on arm) afflicting poisoness venom(left) or mini-crit(right) for high damage over time.Kron punches in a jab with his right,a hook punch with his left,and a spinned uppercut swing to finish it off.

1st ability-Vine snare:Kron fires a rope like vine covered in thorns that ensnares an enemy and pulls it closer to Kron,much like Magnos gravity well.Does low dmg but stuns target.

Varient-
Alpha-Virulent Vines:Roots an enemy in place and infects it with a deadly disease that spreads to nearby Darkspore.
Beta-Cactus trail:Fires a trail of thorned roots in the direction Kron is facing,able to damage and pass through multiple enemies.
Gamma-Pestilent Spores:Kron creates a cloud of "spores" that effect enemies by making them turn and attack each other while dealing small dmg over time to the original enemy.
Delta-Hunting Pets:Summons 2 minions that follow and attack Kron's prey,afflticting them with venom from their bodies.

Squad ability-Savage camouflodge:Blends hero into the enviroment,turning them invisible and making their next attack crit with a 50% chance of poisoning the enemy.Attacking or activating another ability cancels out the cloak.

Passive ability-Hunter's instincts:Boost the effects of all debuffs on enemies(including allies') by 35% percent.Kron's attacks do 5% more damage after every kill for a few seconds stacking up to 4.
Last edited by Omagetton on Thu Mar 24, 2011 5:53 pm, edited 4 times in total.
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Re: New Hero Ideas!

Postby kurliew » Mon Mar 21, 2011 12:46 am

@FfDdc, fine, ill post my necro

Evil guy, the evil dude
Planet: Somewhere

Abilities
Basic attack: Hit them
Unique ability: See 'basic attack'

It took me aaagggggesss.

Nah, im not gonna give it up till there is a contest or i just feel like it. Plus, it is on my phone. I still need to copy it onto my comp.

irrational31415 wrote:Thorn, no title yet Ideas please

Bio still coming up with that


Give me a bio, and i will give you a title, or at least a vauge idea on his history. I need something to work with, It is gonna be thorn, the (something related to his past)

FfDdc wrote:

...With his new powers, he restored the banner of Infinity's Cleaners and cut a swath through the Darkspore hordes, earning the title that all call him now: The Infestant Eradicator.



LOL all fear da cleaners of doom.

But srsly, good work, up to par with your usual work :P


P.S got a good concept for a bio ravager just then, but im gonna complete my quantum tempest first

The name for my necro sentinel is...

Obsidian, the Skyborn Reaper

EDIT: Dont talk him up in your mind, or he wont seem as awesome
Last edited by kurliew on Mon Mar 21, 2011 12:56 am, edited 1 time in total.
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Re: New Hero Ideas!

Postby kurliew » Mon Mar 21, 2011 12:51 am

stevenm2727 wrote:Passive Ability-Adamantium Shell
All damage taken is reduced by 10%.
Overdrive: Damage taken is reduced by 50%.



Err... Adamantium only exists in the x-men, its not a real thing, meaning that this is a massive ripoff
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Re: New Hero Ideas!

Postby Murdocnl » Mon Mar 21, 2011 2:49 am

It also exists in World of Warcraft. :)
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Re: New Hero Ideas!

Postby kurliew » Mon Mar 21, 2011 4:24 am

Got an idea that you might want to include your creations

Alternate variant abilities

Instead of using existing variant abilities do something like this

Zephyr, the quantum ravager

Basic attack-blah blah
Unique ability-blah blag
Alternate variant ability- implosion- does x
Squad abilies-blah blah
Passive

THEN

Alpha variant
strength
dex
mind
Variant ability-Shooting star

Beta variant
strength
dex
mind
Variant ability-Time bubble

Gamma variant
strength
dex
mind
Variant ability- implosion

Delta variant
strength
dex
mind
Variant ability- Dimensional rift


See how one of the variant abilities (celestial comet) of your choice is replaced for your hero?

P.S Completed and polished my Quantum Tempest, who is now ready for posting. Necro sentinel needs to be transferred to comp for posting and bio ravager in concept stage. Once all are done, I will post them.
Last edited by kurliew on Sat Apr 09, 2011 5:38 am, edited 1 time in total.
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Re: New Hero Ideas!

Postby deltav » Mon Mar 21, 2011 9:18 am

@Omagetton
Orion already exists, in the form of a Quantum Tempest.

I have about....1...3...4 idea's for new heroes.
WHERE ARE ALL THE MAXISIANS.
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